Technology and innovation
for latest-generation entertainment
Surprising, interactive and always connected:
the new frontiers of entertainment for an audience of all ages
We design, build and operate indoor and outdoor entertainment areas: large and smaller areas located in metropolitan surroundings and commercial districts, dedicated to leisure as well as to events, entertainment and business.
WHO
Play SrL’s Time2Enjoy (T2E) brand was born in 2018 from the decades of experience of an entrepreneur and a group of managers in the electric kart sector for rental to the public. Thanks to a joint venture with the Swedish multinational Global Leisure Group (over 140 customers worldwide and over twenty years of experience), T2E is Business Partner for the development and worldwide distribution of their design, construction and supply services for indoor and outdoor Leisure areas for families, for children and also for adults who dedicate part of their free time to active and engaging fun.
WHAT
Together with our strategic Partners, we design, build and manage indoor and outdoor fun areas: for entertainment operators, for the investor interested in the entertainment sector, for management of new creations for third party. Time2Enjoy is developing the project of a network of multi-Leisure centers, whose main attraction is an indoor kart track for electric karts, a very particular segment in which T2E has gained twenty years of experience in the design and support consultancy for the realization of installations.
HOW
Time2Enjoy provides specialist business consultancy (Feasibility Study-Business Plan-Executive Summary) and is engaged in the distribution and direct management of Leisure & Entertainment activities. In a synergically complementary way, Global is the conception, design, production and realization of materials, installations and Leisure areas. The key points of T2E’s action and proposal with Global are: 1. Turnkey tailor-made concepts and projects 2. Creativity and Uniqueness 3. Mood and draft of preliminary projects 4. Quality design and implementation 5. Continuous monitoring and support of the implementation process 6. European specialized personnel for installation all over the world 7. Project selection.
WHY
The entertainment market is constantly growing so that, for example, many shopping mall include an important leisure area within them as a precise strategy. But this market needs to experiment with new frontiers to contrast the drift and the “dilution” of the individual’s experience towards a virtual world only. Time2Enjoy always works on innovative and tailored concepts for a project that is unique every time, for a different way of being together, combining innovative technologies, virtual worlds, fun on the track, physical action, catering, all in one place and moment, where the social media’s message finally becomes real.
WHO
The brand Play SrL’s Time2Enjoy (T2E) was created in 2018 thanks to the decades-long experience of an entrepreneur and a group of managers in the electric kart sector for public rental. Thanks to a joint venture with the Swedish multinational Global Leisure Group (over 140 customers worldwide and over twenty years of experience), T2E is Business Partner for the development and worldwide distribution of their design, construction and supply services for indoor and outdoor Leisure areas for families, for children and also for adults who dedicate part of their free time to active and engaging fun.
WHAT
Together with our strategic Partners, we design, build and operate indoor and outdoor fun areas, suitable for entertainment operators, investors interested in the entertainment sector and/or for third-party management of new plants. Time2Enjoy is developing the project of a network of multi-Leisure centers, whose main attraction is an indoor kart track for electric karts, a very particular segment in which T2E has developed a twenty-year-long experience in the design and consulting support for the realization of plants.
HOW
Time2Enjoy provides specialized business advice services (Feasibility Study-Business Plan-Executive Summary) and is particularly active in the distribution and direct management of Leisure & Entertainment businesses. In a mirroring synergy Global supplies the conception, design, production and realization of materials, installations and Leisure areas. The key points of T2E’s action and proposal with Global are: 1. “Turnkey” tailored concepts and projects 2. Creativity and Uniqueness 3. Mood and draft of preliminary projects 4. Quality design and implementation 5. Continuous monitoring and support of the implementation process 6. European specialized personnel for installation all over the world 7. Project selection.
WHY
The entertainment market is constantly growing in a way that, for example, many shopping malls also offer large leisure areas as part of a precise strategy. On the other hand this market needs to explore new frontiers in order to contrast the drift and the “dilution” represented by the individual’s virtual-oriented experience. Time2Enjoy works on innovative and tailored concepts for unique projects, providing a different way of spending time together thus combining innovative technologies, virtual worlds, fun on the track, physical action, catering, all in one place at the same time, where the social media’s message finally becomes real.